Category Archives: Game – Fighting


Street Wrestler is a pseudo 3D side scrolling beam em up game released by Chillingo Ltd.

Release the Luchador inside of you! Take to the streets and administer your own brand of masked vigilante justice as you punch, kick, throw and slam any witless thug that gets in your way

This game borrows heavily from side scrolling beat ’em ups from the past such as Final Fight and Streets of Rage.

The game has you fighting your way through various areas of a City starting in a junk yard. There are lots of enemies to fight and the backgrounds to the combat are really well done in most areas of the city. You even have levels where you fight on the top of moving lorries.

You can select one of three characters at the start of the game, with another character that is locked. Each character has there own progression through the game so if you reach level 10 with one character you will need to start from level 1 with another.

Strangely with a game like this there is no multiplayer open offer here, it would have been really good to have seen multiplayer via bluetooth or WiFi.

Gameplay wise, the game is not as solid as it could have been. The combat is lack luster and unresponsive. Hitting enemies laying on the ground is overly hard and yet, you can lose your whole health bar as a group of fighters do it to you. You can often miss a punch or picking up a barrel as the 3D shows you next to them, but the engine behind the game has them being waffer thin. Also the switching on buttons from one function to another has you failing in a task as they switch away from that function.

The game is controlled by a virtual joystick for movement and then three combat buttons to jump, punch and grab. These buttons can switch for picking up items etc if near an item.

The sound and graphics are both very good, the characters and backgrounds are nicely drawn. Some of the backgrounds have nice animation.

On the upside:

  • Excellent Graphics.
  • Big game.
  • Some nice humour.

On the downside:

  • Combat is not solid enough.
  • Lack of Multiplayer.
  • Crashing on the iPad 1 (played the game happily and now will not load again even after hard reset.)
  • Buttons cover too much of the action on the smaller screen very of the game (iPod / iPhone)

Overall, despite its flaws I had moments of fun playing this game, but this moments where normally outside of the combat. The one part of the game that should have been perfected seemed left to get the look and feel right. I young son loved the game as was more forgiving of the combat than me, so it may be that children may enjoy this game more, but for those who have played the classic side scrolling beat ’em ups will quickly see that this is not one of them. The combat and the crashing need to be fixed in the next update.

Rating: 74%

Size: 298 MB

Price (at time of review): £1.99

Link: Street Wrestler – Chillingo Ltd

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Posted by on January 7, 2012 in Game - Fighting, iPad, iPhone/iPod Touch, Reviews



Dungeon Hunter 3 is a Freemium top down fighting game by Gameloft.

Evil has once again flooded over the sacred land of Gothicus. Face your destiny and enter the endless waltz of battle, victory and glory. 16 massive arenas are waiting for you now. Hero, this is your time to conquer!”

Well, what can I say. I love Dungeon Hunter games and I was excited when I heard this was to be released, then I heard it was to be a Freemium title and my heart fell. So I have now played it, has my faith been restored? No, this is more like Eternal Warrior by Glu, then Dungeon Hunter, and that is a real shame.

This is no longer an RPG as such, more of an upgrade based combat game. They have kept a few elements of Dungeon Hunter, but that is it.

Firstly, the game has lost all the adventure of the original, of exploration, this is now a wave based combat arena style game. Fight your way to the boss and then gather the rewards, die and you lose the rewards gained.

Gameplay wise, you fight your way through wave after wave of attacks (generally four to six), gaining money, this money to purchase weapons, armour, skills and power ups. You can carry two styles of weapons at a time, and can switch between them.

At the start of each area you need to remember to buy your max three healing potions else you will be punished.

There are 4 worlds with 20 levels to play through. Each level has its own three “quests” to achieve. Each world is basically four arenas repeated five times getting a little harder each time. You can move onto a new world early, but this is not recommended, as the enemies will be far higher level then you.

The game is controlled by the standard virtual joystick with some on screen buttons to switch weapons, attack and special attacks etc.

The graphics and sound are very good. The artwork is well drawn and the character looks nice as your change your equipment.

On the upside:

  • Solid fighting action
  • Lots of Armour and Weapons to earn and buy.
  • Your favorite Dungeon Hunter graphics.

On the downside:

  • Not what Dungeon Hunter needed to become. It was a quality R.P.G.
  • Limited to only 3 healing potions means the game can be overly tough unless you have upgrade well.
  • You can advance without spending real cash, but it is a lot harder.
  • Sometimes gets laggy, but not often.
  • Repetitive gameplay. 

Overall, this is a good top down fighting game and it is free. However, when I loaded it I was just saddened to be playing a game that just was not Dungeon Hunter. It does feel like Gameloft and Glu have got together on this title. It you like your Glu style fight and upgrade games you will be happy with this title. If you are looking for the next wonderful addition of Dungeon Hunter then you will be very disappointed As George Clooney once said “I think we might have killed the franchise.”, I hope that Gameloft will rethink this one and maybe they will get the francise back on track, maybe call it “Dungeon Hunter Begins”

Rating: 79%

Size: 408 MB (Expands to almost 800 MB)

Price (at time of review): Free (with in-app purchases)

Link: Dungeon Hunter 3 – Gameloft

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Posted by on December 21, 2011 in Game - Fighting, iPad, iPhone/iPod Touch, Reviews



Infinity Blade II is a swipe driven combat games and is released by Chair Entertainment Group.

This is the long awaited sequel to Infinity Blade and after the demo at the Apple keynote has had the press buzzing.

This game puts you in control of a warrior who again find himself reborn and trying to bring the rule of the God King to an end. On the way you will find money and equipment to help you on your journey.

You start the game tutorial with all your weapons and shields at maximum and you learn the basics again as you fight your way through to your quests end. Then you find to your horror that the God King in not dead and your life in at an end.

So it is a bit of a shock to the system when you start playing the game for real like the original with a poor quality shield, armour and sword, therefore finding your abilities greatly reduced from the tutorial.

The gameplay is the same as the original with dodging, parrying and blocking attacks until you break the attackers moves and can counter strike. There are some new combat styles that allow you to wield a two handed weapon, two weapons at once, as well as the original sword and shield mode. 

As before, when you die in the game you will return again with the same armour and equipment as when you died and will replay the stage again. In a change from the original the return is only a few months after your death rather than the years of the original (slight twist on the storyline).

Another things that is the same, is you will fight big bosses, you need to build up to the God King this time, and the first one is Thane, you are very unlikely to win your first combat which him as you will be something like level 5 and he is level 25, so you need to be ready to be defeated until you start to build up your equipment.

There are some new additions to the game, like gems that can be put into the equipment, which add to their abilities and also combat challenges, which as basically things like parry, dodge or block a certain number of blows. 

The combat is the game is excellent and well designed. A button to block, two buttons to dodge (left and right) and then a magic button and a special power button. The attacks are made by swiping your finger in the direction you want the weapon to go in in our to parry or hit the opponent. Magic is done by drawing a symbol for the spell you are casting, for example a circle for a fire spell or a zigzag for lightning.

The graphics are truly amazing with excellent lighting and water effects. The sound is also very good and now has english speech.

On the upside:

  • An excellent combat game
  • Nice story to hold the separate combats together
  • Strangely addictive, as you are happy to keep upgrading and then dying again

On the downside:

  • Repetitive gameplay
  • Failed to even load on my iPad 1 after reboot and making sure every was closed inc safari tabs.
  • Only the iPad 2 and iPhone 4S give a truly smooth experience at the moment.
  • Huge battery drainer (around 1% a minute)

Overall, this is a major upgrade to the original Infinity Blade and will make fans of the last game very happy indeed. Apart from the new fighting styles there is nothing really new here. If you have an iPad 2 and iPhone 4S this is a must have. For other device owners should wait a little longer. Hopefully a fix is already in the works to solve the compatibility issues with the older devices and I am looking forward to playing this on my own iPad 1 soon.

Rating: 83%

Size: 941 MB

Price (at time of review): £4.99

Link: Infinity Blade II – Chair Entertainment Group, LLC

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Posted by on December 2, 2011 in Game - Fighting, iPad, iPhone/iPod Touch, Reviews



Blood and Glory is a swipe driven combat game released by Glu Games Inc.

“Some have come to witness strength, others to witness courage, but all have come for BLOOD & GLORY.”

First off I must say that this game borrows very heavily from Infinity Blade by chair.

This game puts you in control of a gladiator who fights in the arena.

You will select a tournament to enter and then you will need to fight five opponents in a row to win.

There is no story line to the game, just travel from one arena to the next to battle.

Gameplay wise this is almost the same playing Infinity Blade, however, the lack of story line and cut scenes for movement that Infinity Blade contains are sadly lacking here. You can buy your sword, shield, armour and raise your stats when you gain levels. However, you do just end up feeling that you are playing a copy of the original.

The combat is the game is very and also the same in design as Infinity blade. A button to block, two buttons to dodge (left and right) and then a special power button. The attacks are made by swiping your finger in the direction you want the weapon to go in.

The graphics are very good, but do not quite match. The sound is good, but this music repeats often.

On the Freemium side you can play for a while without the need for an in-app purchase, however, as the potions need crystals to buy them, this will mean you will need to make an in-app purchase in the end if you want to progress deeply into the game.

On the upside:

  • Very good combat game (copied from the best)
  • Free alternative to a similar title.

On the downside:

  • Repetitive gameplay.
  • Memory hungry, do not try with something else running.
  • You will have to pay real money if you want to finish this app (or get amazingly good)

Overall, if this was a game that was unique (as Infinity Blade was at the time) this would have been much better received. As it stands if you want a free game that plays like Infinity blade and you do not mind the odd advert on the menu pages it is well worth a look. However, I would stick with Infinity Blade and hold any money for the follow up which will be released in the next few weeks.

Rating: 77%

Size: 118 MB

Price (at time of review): Freemium

Link: Blood & Glory – Glu Games Inc.

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Posted by on November 24, 2011 in Game - Fighting, iPad, iPhone/iPod Touch, Reviews



Final Fight is a 2D side scrolling beam em up game released by CAPCOM.

“Guy, Cody and Haggar set out to rescue Jessica who has been kidnapped by the violence group ‘Mad Gear’!”

First before I start, if you have played Final Fight in the Capcom Arcade, this is the same game. It can still be purchased in the Capcom Arcade for £1.99. Due to releasing this as a seperate title Capcom have now removed the free tickets within Capcom Arcade so you can play this game, but need to pay 69p for ten tokens (which really makes the Capcom Arcade a waste of time unless you have already played or invested in a game.)

Final Fight is another of Capcom’s arcade classics released in 1989.

The game has you fighting your way through Metro City to save the Major Hagger’s daughter “Jessica”, the action takes place over six areas, which are not huge, but a reasonable size.

As with the original arcade games you can select one of three characters which are either a little slower and do more damage or visa versa.

Capcom have added multiplayer via bluetooth, but surprisingly it does not all someone who owns the Capcom Arcade version to play someone with the stand alone Final Fight.

The gameplay is solid with the control doing a good job.

The game is controlled by a virtual joystick for movement and then three combat buttons to punch, kick and special.

The sound and graphics are both good, they still look and sound reasonable in this day and age, and fans of the original will be happy.

On the upside:

  • Excellent fighting action
  • Multiplayer work well.

On the downside:

  • Showing its age a little.
  • Even with the multiplayer, it lacks longevity.
  • Not a universal app.

Overall, the game has aged fairly well as a side scrolling beat em up, but there have been a lot better titles released since then, so this game will only really appeal to people who played it in the past or lovers of the side scrolling beat em up.

Rating: 72%

Size: 40.9 MB

Price (at time of review): £1.99

Link: Final Fight – CAPCOM

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Posted by on September 23, 2011 in Game - Fighting, iPhone/iPod Touch, Reviews