Siegebreaker is a defence game released by Crazy Monkey Studios.
“The Brookelands are under siege! A mysterious evil has arrived, turning all the happy knights and peasants into vile monsters! Only the kings remain, but the undead armies are marching – who can save the kings?”
The application puts you in control of the defenders of a castle. You task is to defeat the undead horde that is attacking and to keep the king alive. This is a much more action based defence game that many as you move around the defenders, and they then stay in the location you place them and act like the towers from similar defence games.
Unlike standard tower defence games, this one is more story based, so as you kill the creatures you do not gain any materials to upgrade your defenders. This is done by collecting orbs which appear rarely in the campaign, but can be collected slowly in Siege mode.
The campaign has lots of castles to defend, but unless you make an in-app purchase you are unlikely to see past the fourth one.
Orbs allow you to upgrade damage, speed, range and special abilities.
Controls wise, you can drag a character around the map. The defenders are limited to the walls, and the king can move at ground level. When you tap on a character you can access their special abilities if they have one.
The graphics and sound are both good, but you can see the odd line between the landscape squares.
On the upside:
- Well designed tower defence game.
- Good characters and fun ideas.
On the downside:
- Very repetitive.
- You will need to make in-app purchases to advance at any speed.
Overall, this is a solid tower defence game. The main issue is the spend of your advancement, it is clear this is a Freemium title and it wants you to spend money to advance, rather than via free play. If more orbs were dropped in free mode I would have been happier. If you like your defense games to have a bit of humour this one is worth a look.
Size: 52.1 MB
Price (at time of review): Freemium