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SHADOWGUN [IOS] – REVIEW (82%)

04 Oct

Shadow Gun is a Gears of War style shooter released by Madfinger Games.

“SHADOWGUN puts you into the role of John Slade, the galaxy’s most infamous bounty hunter. Your mission: hunt down Dr. Edgar Simon, maniacal genius and leader of his own mutant army. Infiltrate Dr. Simon’s mountain fortress and fight his personal guard of cyborgs, battle droids, and genetically-enhanced humanoids. Using state-of-the-art weaponry, ships, and the assistance of S.A.R.A.—Slade’s personal android assistant—SHADOWGUN combines intense tactical combat with 3rd person action. “

The game does really feel like a Gears of War game in both the way it looks and the way that it plays. This is not such a bad thing as Gears of War is a great game, and Gameloft have been doing the same thing for year.

The game has you moving through areas hiding automatically behind cover as you touch it and then shooting the bad guys as they either hide behind cover themselve or stand in the open waiting for you to shoot them. Your cover can be damaged so you need to move onto the next piece of cover or be injured. If you died mid point in a level then depending on the last save checkpoint you can find yourself playing for several minutes to get back to the location you died in.

There are various guns to use along the way, but like many such games the default weapon will get the job done.

The game has some hidden extras in game that can be picked up and then viewed in the extras section. Most of these add to the history line and background, rather than adding to the game play.

Surprisingly, this is only a single player game, I had been expecting Multiplayer to be an option, so my hope is that a Multiplayer will be added later.

The game is controlled by a virtual joystick for moving and then swiping the screen to look around and then there are buttons for firing the gun etc.

The graphics are excellent being a challenger for Infinity Blade and Rage. The music is reasonable but not great.

On the upside:

  • Amazing Graphics.
  • A real console feel.
  • Nice boss encounters.

On the downside:

  • Memory hungry, lower end devices will crash or have issues loading.
  • Short and linear Campaign.
  • Dumb AI which makes some encounters dull.

Overall, this is a great game. This is really showing what the iOS devices can achieve and what we can look to expect from A list titles in the future. This game is let down a little by the lack of multiplayer, dumb AI and repetitive gameplay. Some of these issues can be fixed with updates and I hope that Madfinger add them. For now, I am looking forward to ShadowGun 2 when the lessons from this one have been learnt.

Rating: 82%

Size: 219 MB

Price (at time of review): £5.49

Link: SHADOWGUN – MADFINGER Games, a.s.

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Posted by on October 4, 2011 in Game - F.P.S., iPad, iPhone/iPod Touch, Reviews

 

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